GDC Europe 2012 was smaller than GDC 2012. But, it was exciting and fun. Sessions focused on “how to create better game/your game” rather than “how to earn a lot of money”. I think this is the specific trend of GDC Europe. There were no sessions where presenters said “I did better than others”. That’s common sense. But, sometimes we forget it. There were just great sessions. A lot of portfolio was to share their fault. I didn’t face at their big talk. What honest! They are creating games that they feel good. That is the most important thing.
This journey changed my mind. I can’t explains it well here, but I’m going to write more entries about this
I’m going to leave Cologne. I will arrive at Japan and then go to CEDEC (a kind of GDC in Japan) as a speaker. I have 4 sessions at CEDEC 2012. I’m going to review my slides in airplane, to make them closer to GDC Europe spirit.
By the way, I’m drinking beer ‘bitburger’ now in gamescom. I had to do that, to learn the culture of Europe, right?