Monthly Archives: November 2006

C# Possibility for game development

At the present day, most of game developers have to use C++ or C (and a little assembly, shader). These languages are very powerful, C++ is productive enough, so we have no problem. But, I had wanted other languages for … Continue reading

Posted in CG | 1 Comment

ESruts

This site is a sample collection made by my entries. Its repository has samples which are kept able to work in the latest version of Cube Legacy. I have written many samples until now. But, most of them doesn’t work … Continue reading

Posted in XOOPS Cube | Leave a comment

Cubson has gone to sourceforge.jp

I started to move all the resources of cubson to XOOPS-Shade project page in sourceforge.jp. However, I have regreted that I made the project page in sourceforge.jp. Sourceforge.net is greater repository than sf.jp. It’s the best solution for us. Because … Continue reading

Posted in XOOPS Cube | Tagged | Leave a comment

Detailed commentary on the sample message module

Installer This module is exchanged with PM, so it’s best that this module migrates existing data of PM. In XOOPS2, for such purpose, module developers use onInstall script. In Legacy 2.1, custom installer is available. Custom installer is the specific … Continue reading

Posted in XOOPS Cube | Leave a comment

When is RC released?

The dev team is discussing about what the canon of RC is. Many developers request fixed API to RC version. But, to do it, many actual examples are needed. It’s difficult to keep free time to develop them end of … Continue reading

Posted in XOOPS Cube | Leave a comment

Sample: The Advanced Private Message

I changed the next link of XOOPS developers ring in this site to Mr. tohokuaiki, because Mr, gusagi’s server was broken. I pay my final respect to his server. Now, here is a sample module for Legacy 2.1. The “message” … Continue reading

Posted in XOOPS Cube | Leave a comment

UTF-8 Language Manager for Legacy System (2)

Yesterday’s test UTF-8 language manager didn’t convert global.php to UTF-8. Mr. nobunobu sent me patches. I’ve archived version 0.02 with merging his patches. Because the language manager has to convert global.php, it’s impossible to use the original _CHARSET which is … Continue reading

Posted in XOOPS Cube | Leave a comment